October 29, 2025
Goals¶
- Get all the sound wired through the
AudioRouter - Create the
DebugLevelSelect
What I Worked On¶
- Wired all the sound in audiorouter
- Created a bunch of game events
- Fixed bugs regarding audiorouter and the logger
- Made it so that paramgameevents show up in inspector
- Added the fields in the Ansaar set to the ChapterData Scriptable Object
- Updated to Unity 6000.2.9f1
- Finally merged refactor into master
Roadblocks / Notes¶
- We should make it so that the slide sound changes with distance slid
- LevelColors separate from current chapter
- Comment TestLevelSelector
When I come back from lunch get started on debug level select - define what is in debug level select first. whiteboard this.
What is the debug level select? The debug level select is a heavily stripped down version of the actual level select (soon to come).
It will have a faded out list of all the levels and chapters. As you select different chapters, the music will change. the tint will change somehow based on the chapter and the chapter name will have an image or something. figure it out.
- Change music on chapter scroll
- Show image of chapter name
- Text color should change
- Chapter number should be displayed
Next Session Goals¶
- Start working on that debug level select