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November 1, 2025

Goals

  • Set up chapter music so it plays
  • Set up serialization on levelwon

What I Worked On

  • Fixed bug where components could move during simulation
  • Fixed tracked cache folders (added to gitignore)
  • Fixed a bug impacting movement tiles
    • Added new movement event indicating a moving component is basically complete
  • Ensured that laser lines are generated on level play.
  • Locked moving components until a tile has finished moving

Roadblocks / Notes

  • Movement code needs to be fixed - leantweening maybe isn't worth it?
    • Basically better calculation for when component is over the movement tile.
    • Better calculation for dragging - AnimatinoCurves + different movement functions so we can test it better 1-5 keyaboird
    • Better SO movement events with which puzzlecomponent moved, etc.
  • Add commonplace for all the settings
  • Better laser calculations with angle of incidence somehow?
  • Need to reorder these logs!

Next Session Goals

  • Fix the laser bug!!!!
  • Serialization if I have the time.